Clan Overview
Review clan requirements, expected rewards, and saved Epic encounter plans across the full activity cycle.
1Plan Setup
Manage a clan profile, planning period, and resource priorities.
Plan Setup
Manage a clan profile, planning period, and resource priorities.
2Clan Requirements
Record the clan’s point and chest requirements. Zero values are excluded.
Clan Requirements
Record the clan’s point and chest requirements. Zero values are excluded.
Epic Monster Events6-day and 24-day cadence
Crypts & CitadelsAdd each chest requirement used by the clan
Tinman / AncientsEach defeated Tinman advances one level, capped at 250
3Overview Dashboard
All resource values are per member per 6-day cycle.
Overview Dashboard
All resource values are per member per 6-day cycle.
Gross Resources
Expected resources received per member, before individual battle costs.
Epic encounter planning status
| Event | Norm | Attacks | Selected strategy | Status |
|---|
Gross resource data
Resource totals use average rewards per chest. Missing reward values are treated as zero. A 24-day event contributes one quarter of its resource value to a 6-day planning period; actual chest payouts remain whole numbers.
Reference Data
Expand a source table to review the values used by the planner.
Epic Monster Norm DataPoints, chests, and cadence
| Event | Epic | Cadence | Total points | Total chests | Points/chest |
|---|
Tinman Level DataLevels 1–250
| Level | Points | Chest type | Kill chests |
|---|
Chest Reward AveragesSearch and filter compiled opening data
Values are the average amount received per chest. Missing rewards are treated as zero by the planner.
Showing all compiled rewards
No chests found
Try a different search term or clear one of the filters.
Swipe left and right across the table to see additional reward columns. Selecting a specific reward above reduces the table to the chest information plus that reward.

